pikika - tenho de pensar (lyric video)




Joe Goddard - Follow You




Jamie xx - Life feat. Robyn




La Femme - Ciao Paris!




Zimmer90 - Summer Rain (Lyric Video)




RAYE - Genesis.

Creative Agency: Cuyjet Studio Production Company: Blackrush x KODE Executive Producers: RAYE, Nathan Killham, Mikey Robbins, Otis Dominique, Andre Wooz, Liz Adeleye RAYE’s Digital Lead: Alexandra Dairo DOP: David Wright Lead Editor: Phoebe May 1st Assistant Director: Ty Hack Artist Movement Choreographer: Maureen Moores Choreographer: Sadeck Berrabah Colourist: Stef Colosi Colourist: Jonny Tully Production Manager: Dante Roberts Production Coordinator: Scarlet Green Production Assistant: Cerys Kenneally Production Admin Assistant: Lucie Schmidt Production Designer: Jaclyn Pappalardo 2nd Assistant Director: Elsa Grace 3rd Assistant Director: Jessica Lee AD Runner: Miles Bruce-Jones AD Runner: Chantell Kirton 1st Assistant Camera: Paul Snell 1st Assistant Camera: Hopi Demattio 2nd Assistant Camera: Apolo Wilson AR Steadicam Operator: Josh Brooks Thermal Camera Operator: Phoebe May Key Grip: Paul Mammone Key Grip: Grant Rowe Crane Tech: Dan Hegarty Crane Head Tech: Dan Blundy Grip Trainee: Adam Simmons LED Screen Tech: Kris Mazia LED Screen Tech: Michal Kyschky Art Assistant: Daniel Munro Construction Assistant: Alan Roshier Gaffer: Riaz Ahmed Best Boy: John Harkins Spark: Bailey Langford Spark: Chay McGill Spark: Stanisław Proszowski Spark: James Booker Desk Operator: Eddie Cook Video Playback: Ben Mcconnel DIT: Núria Pérez DIT: Andre Sapori RAYE Stylist: Lauren Groves RAYE Stylist Assistant: Eliza Goldsmith RAYE Hair Stylist: Alex Price RAYE Make-Up Artist: Lan Nguyen Cast Stylist: El-Shaddai Nyagodzi Cast Stylist Assistant: Richy Da Silva Cast Stylist Assistant: Emily Young Cast Hair Stylist: Jana Pirosko Cast Make-Up Artist: Yong Chin Cast Make-Up Artist: Grace Hayward Cast Make-Up Artist: Yelena Konnova Runner Driver: Sonny Greaney Runner: Maxim J Elliot Runner: Khalil Vaughan Runner: Venus Baginski Runner: Rene Rehak Runner: Beth Jespersen Runner: Divine Owoola 16mm B-Roll: Alex Georgiades Unit Stills: Zach Maynard Unit Stills: Louis Clackett Medic: Andy Taylor Medic: Kevin Peach Security: Chris Bird Post Producer: Liz Adeleye 1st Assistant Editor: Samuel Maton AI Video Content: Noper VFX Studio: TK-FX VFX Post-Producer: Johan Barrios VFX Compositor: Salvatore Lo Cascio - VFX Compositor: Rahomanhan VFX Compositor: Joe Forden CG / Comp: Denova Media CG / Comp: Greezus CG / Comp: @michal.rech Onset Sup: Nino Oz Roto: Indigo VFX DAILIES CREW: DOP: Sam Meyer 1st Assistant Camera: Adam Fox Spark: Connor Baskey Runner: Toby Leahy




minji - Looking for mice




Virginie B - Hyperboi

Label: Bonsound Stylisme: Andy Jon @andyjon__ Production: Louane Williams @louanew Direction photo et caméra: Félix Perrault @felixpayroll Coaching physique: David-Emmanuel Jauniaux @davemjau Jupe: Jade Simard @textilehustler Guêtres: Delphine Grégoire-Gendron @delphinegregoire_ Télévisions et installation: R. Mason @skeletron Colorisation: Guillaume Piché @gui_piche_colo Montage: Rosalie Bordeleau @rozbordel Réalisation: Rosalie Bordeleau @rozbordel




Mitski - Bug Like an Angel

Production Manager: Lucy Rennick Associate Producer: Jordan Alexander 1st AD: Tasha Petty 2nd AD: Taylor Harris-Butler PA: Aaron Prescott PA: Tim Lopez PA: Adrian Lausell PA: Kaileen Rozanski 1st AC: Rob Agulo 2nd AC: Jeff Pollina Gaffer: Eric Sorensen Key Grip: Dominic Ciofalo BBE: David Williamson BBG: Austin Blankenau Stylist Asst: Bailey Rose Brown HMU: Lauren Citera HMU asst: Mary Chapman VFX: Miled Boulos BTS: Rafe Scobey Thal Casting: Michele Mansoor Choir: Janis Russell, Brandon Peterson, Cara Brownell, Wayne Babineaux, Jonsie Cheatham, Barbra Dahl, Susan Farwell, Michael Finch, Cigmond Millnery, Kelsey Swift, Nelson Kezoh, Brandon Peterson, Vilma Donovan Special thanks: The Lafayette Inspirational Ensemble & Choir at Lafayette Avenue Presbyterian church, Ramzi Hibri, Lucid Post, jv8inc, Iva Gocheva, Tala Safié, Ben Levin, Robby Morris, Good Harbor Music, Toufic Safié




Joost - Luchtballon

Produced by Tantu Beats & Thijmen Melissant Written and Performed by Joost Klein (1999)




Cariño - Bisexual




Channel Tres - Cactus Water

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Max Cooper - Vertebrae / Forgotten Places feat. Kathrin deBoer


Max Cooper: There is part of my live visual show where I've been delving into drum and bass, and I needed something to rip through the fabric of space. This was the result. I tried to complement the screaming synths sections with lots of detailed improvisations and modulations of Kathrin's voice, to give some of my usual structure to what is otherwise a pretty straight up club track. The themes of hidden beauty in the urban landscape and reclamation by nature were tackled by the director and artist Conner Griffith. He created a technique for turning cities into layered Escher-esc scenes, with structures and human activity mapped to the elements of the music, and specifically designed for my 3D AV live shows which the music was also built for. Conner Griffith: The initial visual experiments for this project involved using a drone to take static videos of buildings, then shaping those images in After Effects to give them an isometric perspective. I knew from there I’d effectively be left with these puzzle pieces that could be linked together to build larger, more complex, fictional landscapes. I was also exploring reductive video processing techniques like thresholds and edge detection, and finding that the lack of visual information was allowing for some pretty interesting spatial layering. Through both the photographic process in the field, and post-processing at home, I was forced to contend with the cultural context of the mediums I was working with, namely drones and video. I became interested in this top-down, aerial gaze that is familiar to us not only through drones, but satellites, GPS systems, video-games, security cameras, etc. It was interesting not only to see how dehumanizing it can be to human figures, but also the effect it had on architecture and larger infrastructures. Buildings take on a 3D- model quality, and design features are accentuated and typologized, leaving them feeling hollow and uninhabited, but also somehow editable, as if their source code has been revealed. Max’s track 'Vertebrae' ended up being a perfect template to explore some of these Ideas. There is such great attention to detail throughout the track that, to me, it felt like there was world-building that had already been done sonically; my job was to develop a visual representation of the world that I felt the music painted. Kathrin deBoer's haunting vocal performance and scatting provides a quintessentially human component as well, one that is reflected in the pedestrians that inhabit these spaces. From our elevated perspective, we look down at a world that is tracked and quantified, viewing it through a system that has crushed the fidelity of reality to a digital pulp, while simultaneously building on that reality, compounding it with layers of additional data. Both of these directions of manipulation are drawn out to their extremes until we are left with a new kind of landscape, built out of the limitations and imagination of a computing system and its relationship to us and our planet.

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