Weval - Everything Went Well




Zooey Celeste - Big Trouble (with Tei Shi)

AC: Nate Correia @natecorreiaa PA: Haley Bergeson @muybergie Hair/MU: McKenzie McDermott @mckenzie__mua




Tokischa - CANDY




Dua Lipa - Houdini

DIRECTORS REP: HANDS COMMISSIONER: Theresa Adebiyi MARKETING DIRECTOR: Joel Quartey MANAGEMENT: Radical22 MANAGER: Dugi Lipa DAY-TO-DAY MANAGER: Sofia Gold PRODUCER: Pete Abbott EA: Maisy Nicholson PA: Olivia Moss HEAD OF PRODUCTION: Kate Sharpe MD/EP: Jean Mougin MD/EP: Guy Rolfe EP ASST: Jules Simmen PRODUCTION MANAGER: Chanel Parkinson PRODUCTION COORDINATOR: Alice Hayes PRODUCTION ASSTS: Callum Anderson, Hannah Lockwood JNR PRODUCTION ASST: Mia Tessema CHOREOGRAPHER: Charm La’Donna ASSOCIATE CHOREOGRAPHERS: Sharon June, Sammi Lee Jayne AGENT: AMCK Group CASTING: CMS World CASTING DIRECTOR: Kyra Sophie CASTING ASSTS: Mollie Grace, Olga Sikorska, Ananya Nisbet PRODUCTION DESIGNER: Arthur De Borman ART DIRECTOR: Craig Gilroy ART DIRECTOR: Laurie Walters ART ASSTS: Ella Schlesinger, Anna Grabowska, Ben Hughes, Berhan Medhaen, Tim Crosbie, Louis Teledo ARTIST STYLIST: Lorenzo Posocco STYLIST ASSTS: Raeann Hayden, Ariel Bretas, Giulia Cova SEAMSTRESS: Alison Ozeray ARTIST MAKE-UP: Lisa Eldridge MAKE-UP ASST: Nilofar Mussa ARTIST HAIR: Peter Lux HAIR ASST: Anais Rosenthal NAILS: Michelle Humphrey 1st ASSISTANT DIRECTOR: Benji Edwards 2nd ASSISTANT DIRECTOR: John Robinson 3rd ASSISTANT DIRECTOR: Carmen Dupreez 3rd ASSISTANT DIRECTOR: Oscar Ginn RUNNERS: Darren Sintes, James Williams, Joe Heap, Danny Zanre, Guy Lewis, Gracie Best STEWARDS: Gracie Best, Tyson Douglas, Collette Burke, Eilish Green STEADICAM OP: Matt Allsop 1st AC: Phil Hardy 2nd AC: Rich Daws CAMERA TRAINEE: Nia Berry VIDEO PLAYBACK: Liam Coles DIT: Dan Carling KEY GRIP: John Flemming GRIP: Derek Russell CRANE TECH: Lee Kemble REMOTE HEAD TECH: Mario Spanna DOLLY GRIP: Bret Flemming, Gray Pocock SOUND RECORDIST: Simon Haggis MUSIC PLAYBACK ASSIST: Declan Chew POST PRODUCTION: Poster Company POST PRODUCTION DIRECTORS: Cyril Bordesoulle, Yéléna Dos Santos VFX SUPERVISOR: Jonathan Lagache EDITOR: Jérome Pesnel, Léo Gatelier EDITOR ASST: Giovanni Bufali GRADING: Mathieu Caplanne GRADING ASSTS: Quentin Larrede, Laure Goyer VFX: Jonathan Lagache Florent Scieur Vivien Salvagione Cédric Morellon Mael Gaumont Maxime Leturcq Albin Martinetti Anton Ducos Bruno Caretta Paul Briault Julien Bonnet GAFFER: Jonny Franklin BEST BOY: Tony Goulding DESK OP: Nathan Porter ELECTRICIANS: Steve Young, Genki Mclure MASTER RIGGER: Jake Stewart RIGGER: Jordan Purcell MAKEUP ARTIST (DANCERS): Dorita Nissen 1st MU ASST: Liana Centurion MAKEUP ASSTS: Rachel Adedigba, Lorna Bryce HAIR ARTIST (DANCERS): Yumi Nakada-Dingle HAIR ASSTS: Ashley Nhill, Mayuko Nakae, Harriet Beidleman, Erika Kimura HAIR DESIGNER (EXTRAS): Simon Izard HAIR ASSTS: Michelle Kelly, Julie West, Aaron Dorn, Natasha Rose, Natasha Briggs, Alyce Egglestone STYLIST (CROWD): Celia Arias STYLING ASSTS: Katya Vystiak, Anton Turchyk, Lauren Amie LOCATION MANAGER: Crispin Buxton LEAD SECURITY: Randal Berbick LOCATION SECURITY: Isaac De Vivo, Malakai Mars BTS STILLS: Liz Miranda BTS VIDEO: Aysia Marotta BTS CONTENT: Benji Gershon MEDIC: Andy Dorsett H&S OFFICER: Alan Harte DANCERS: Bradley Salter Danny Coburn Dexter Obi Ed Munro Gabriel Goux Honey Napoletano Jacob Manning Jamai Robinson Jesus Kalu Joel Gooding Jonathan Jenvrin Jordan Melchor Kofi Mensah Lamaar Manning Liam Almeida Luca Rainbow Matthew Scott Miekaile Browne Reece Inches Rycardo Gomez




Drake - First Person Shooter ft. J. Cole

EP/Producer - Liam Akiva EP - Christian Tyler Executive Producer /Creative Direction- Drake, qJamil "Big Juice" 'Davis Creative Direction - Jack Bannon & Reduciano Production Company - House of Hazard x Denim Line Producer - Cam Frengopoulos & Alex Dall’Orso Associate Producer - Jackie De Niverville Production Manager - Trevor Evoy Production Coordinator - Amber Warus Cinematographer - Bobby Shore 1st AC - Dave Stuart B-Unit Director - Nick Dean Production Designer - Electa Porado Gaffer - Jordan Heguy Key Grip - Todd N Thompson Editors - Gibson Hazard & Jack Bannon Sound Design - Chris Smith & Jack Bannon 3D Animation Lead - Reduciano VFX - Mathematic VFX - Karen Arakelian VFX - Pendulum VFX - Scissor Films VFX - Black Hat VFX - Aid6n.edits Colourist - Dante Pasquinelli Graphic Design - Alessandro Comotti Special thanks to Scotiabank Arena, House of Hazard, OVO, Dreamville and Vanessa Hoffer




Mega Shinnosuke - アイシテル人生 feat.初音ミク

VFX:kengdeng Editor:Kei Murotani Cinematographer:Sei Shimura 1st AC:Shoko Lighting Director:Sota Sugiyama Hair:Hayate Maeda Make:Daichi Muratake Stylist:Mega Shinnosuke Colorist:Yuma Izuka Title Design : Rena Hayashi Mega Frends: Teruyo Koyama Fujio Shibata BaBa Leisu who28 bisshi Soju Kaseno




Lynn Adib - Barada | لين أديب - بردى

Filmed in Beirut - Lebanon, April 2021. A song about Barada, the river of the city I belong to, Damascus. From the Album “Youmma” released in 2018.




Kali Uchis & KAROL G - Labios Mordidos

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BADBADNOTGOOD & Charlotte Day Wilson - Sleeper

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Gusgus - Unfinished Symphony




Tokischa - Candy | GALLERY SESSION

Camera Operators: Juju Lutti & Andrés Martínez-Vargas Camera Assistants: Kian Rahnema & Marta García Electricians: SIP Executive Producers: Albert Folch / Rafa Martínez / Pol González Novell Production: White Horse (Natalia Triviño & Federico Worcel) Art Direction: Folch Project Manager: Genís Pena Creative Strategy & Narrative Management: Nicolás Cevallos Hair: Paty Pérez BTS: Xavi Souto Light Collaboration with Protopixel




The Blaze - LONELY

Starring Kaysen Maudslien, Anouk Chevalier, Tarn Hutton, Bianca Nieddu & Ben Khan

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With Me - Max Cooper    
With Me - Max Cooper    
by Bandcamp

Please note: this single is available as instant grat with the EP pre-order While the presence of integrated thinking around releasing music has long distinguished Max Cooper, it is the notion of performance and entertainment grafted into his style which really admits Max to charge into new territory. Acclaimed musician, sound designer and creative Max Cooper releases latest single “With Me” from his ‘Motif’ EP, with an epic sci-fi visual trip directed by Michael McAfee and continuing his collaborations with Australian singer/songwriter Kathrin deBoer in an operatic garage experiment. Together with Kathrin deBoer, they have a remarkable ability to express raw emotion in combining the meditative visceral quality of her voice with a dramatic arc in Max’s impactful production. The result is a strategic blend of each other’s palettes– expressed with operatic intensity as freely and exploratory as one has come to expect from Max’s output. The spectacular music video for the new single by visual motion designer Michael McAfee is a sonic portrait - surreal, colourful and playfully otherworldly. A collection of his influences and a set of motifs from a life in electronic music, Motif EP is equipped with purpose and emotional intimacy. Far from a dark moment of introspection but a diverse collection of audio-visual ideas, each playing a particular role in his live shows which traverse all of his musical passions combined with being alive at this time; immersed in shared history and experience.

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Max Cooper - With Me


'With Me' is a little trip around New Zealand with a spacetime bending alien. For the ‘Motif’ EP, I wanted to explore a range of typical club structures and genres with a bit of my own spice. Musically on “With Me” I went down a chord driven operatic garage experiment with Kathrin deBoer, with a theme of togetherness. I started chatting video ideas with Michael McAffee and we decided to present the themes visually as us spending time with some otherworldly entities, usually invisible, living alongside us, but now revealed. These aliens of sorts also don’t experience time and space as we do, so as we hang out with them, living from their perspective things start to get a bit weird. Michael had a trip planned to New Zealand so his travels formed the basis of the setting with some epic results. It was a fun project to work on - many thanks to Kathrin and Michael for working on it with me. Michael McAfee: Max and I wanted to explore the idea of entities that travelled between & altered space and time with this piece -- As the video progressed, the severity of the rift in space-time would magnify. It seemed appropriate for the visual style of the creatures I design and it allowed me to experiment with compositing my creatures into live action footage. To convey the idea of bending space and time visually, I found that capturing photogrammetry scans and HDRi images of the environment yielded very usable 3D geometry that I could manipulate in CG. Different parameters of the morphing environment are driven by audio stems of the track that Max provided, which made for some nice audio-visual moments. 3D debugging UI elements made their way into the glitch segments, which gave the feeling that these seemingly real scenes are actually the constraints of time & space that are breaking down. A good chunk of this was done in Unreal Engine thanks to the help of Vince McKelvie. Doing these segments in a video game engine allowed us to use custom-made shaders that generate feedback loops in realtime. Everything is filmed handheld on a phone, on location in New Zealand - I wanted it to feel as if the footage captured were isolated sighting of these creatures. You’ll notice that lots of lens flares, handheld shakes, and general visual artifacts are retained in the footage which I thinks help sell the compositing work as well as the ‘random creature encounter’ vibe.


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