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Portal 2.0

Portal 2.0

art· 2019· 3:15
animation

A dynamic perspective demonstration created using Processing. The parameters for both camera and frustum were computed in real-time based on the viewer's position within the space. The viewer could use his/her voice to spawn the spheres and see how they interact with each other as well as the Portal environment. Real-time sound effects were generated using Beads.

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  • visualsRaven Kwok
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