MUSIC

01

music

03:42

Daft Punk - Harder, Better, Faster, Stronger

02

music

03:32

BELLBOY - La neige

Aide à l'animation Laura Passalacqua Tamerlan Bekmurzayev Simon Cadilhac Produit par Remembers

03

music

03:49

KREAM - Arrakis

04

music

02:24

((( 0 ))) - 42

05

music

03:48

Max Cooper - Cardano Circles

Warning: Contains flashing images Max Cooper: Recently I was asked to make a new live show based around Italy for a festival with that theme, so I delved into some historic Italian music and science for the Seme (Seed) project. One idea I came across was Gerolamo Cardano’s “Cardano Circles” system from around 1570. I love how it continuously turns straight lines into circles (it was part of early printing press technology). I wanted to present variants of this idea and started chatting to animator / coder Mario Carrillo about a video sequence, while I also came up with a musical interpretation. The music was an attempt at a simple beautiful system in line with the basic visual system we were working with. When the music was ready Mario took the visuals into beautiful new realms building on the initial idea, and we chatted a lot about how to connect his various visual systems to the Cardano Circles, and provide lots of opportunity for getting lost in some beautiful emergent abstraction. So yeah, that’s it for this one, I hope you enjoy it, thanks for having a look and a listen as always. Video artist: Mario Carrillo The concept known as “Cardano Circles”, named after the Italian mathematician Gerolamo Cardano, involves arranging circles in a straight line, each at varying angles, and traversing this alignment at different phases. Depending on the number of circles and the phase angle, this mechanism results in circular motion emerging from what would otherwise be linear movement.This simple and yet elegant concept evolved into a visual system designed to explore the aesthetic possibilities inherent in the idea. What if motion and color persist over time, giving rise to new emergent forms? What if varying the phase angle produces shapes beyond circles? And what if these circles were arranged in a grid rather than a Cardano system, numbering in the tens of thousands that swarm new patterns? The sequence unfolds, at times echoing the Cardano motif, to remind us of the foundational structure from which everything stems. Cardano Circles is a fusion of music, technology, and mathematics to craft a captivating abstraction of an age-old mechanical concept. It was a pleasure to work in synergy with Max as we blended our ideas throughout the process — we sincerely hope you find as much joy in experiencing it as we did in creating it.

06

music

03:00

Kings Of Leon - Nothing To Do

Produced and Directed by Kings of Leon and Casey McGrath. Shot by Caleb Followill.

07

music

02:27

FAMAS - FREESTYLE MARASSE

08

music

03:10

Peggy Gou - 1+1=11

The video for Peggy Gou’s song 1+1=11 shows artist Olafur Eliasson dancing inside a light installation at his studio in Berlin. As he breakdances – gliding, popping, and moving like a robot – he crosses through beams of light from eight projectors, each of a different hue, unleashing an array of colourful shadows and silhouettes that overlap and cascade across the wall. The artist first began breakdancing as a teenager, an experience he often credits as having inspired his embodied approach to art-making. Gou herself appears in the artist’s studio among the geometric models, lights, and mirrors, holding aloft a polarising disc that becomes alternately transparent and dark as she turns it. The works of Icelandic-Danish artist Olafur Eliasson are driven by his long-standing interests in perception, movement and embodied experience. Eliasson is internationally-renowned for his public installations that challenge the way we perceive and co-create our environments. Web: Studio Olafur Eliasson Instagram: @studioolafureliasson Starring: Peggy Gou and Olafur Eliasson Artistic Director: Olafur Eliasson Director: Olafur Eliasson @studioolafureliasson Production Co: ProdCo @prodcofficial Founding Partner/EP: Zico Judge HOP: Sam Levene Producer: Theo Hue Williams @theohuewilliams Local Producer: Philmo Haucke @phlmbln Commissioner: Scott Wright Choreographer: Steen Koerner @steenkoernerstudio DOP: Franz Lustig @lustig.franz 1AC: Daniel Erb 1AC: Uwe Zegnotat 2AC: Hanna Lange @hannafriedalange VTR: Daniel Bose DIT: Frank Hellwig 1AD: Stevie Williams Runner: Andre Dalchau Runner: Bassam Ibrahim Gaffer: Albrecht Silberberger Spark: Dan Jung Spark: Christophe Naschke Grip: Jan Brun MUA: Nina Dueffort VFX Sup: Mickey O’Donoghue VFX Producer: Libby Gandhi @libby.gandhi VFX House: Selected Works @selectedworks.tv Editor: Armen Harootun @hharmenhh Co-Editor: Elena Bromund @elena.lustig Colourist: Taylor Pool @taylorgrades Colour House: Trafik @the.trafik

09

music

02:26

Lil Jay Bingerack - Hi Hi Hi

label: Black Star France Real : benY Boy Assistant real : Prod exe : Artizan Agency D.A: Honorat Aguiré Cadrage : Le Collectif Decor : Les Jumeaux Montage : Beny Boy Etalonnage : beny Boy Makeup Artist : Ashleymakeup Styliste : JMS couture-- hermann - kaunand-jef krea Staring : khaddy kaba Tanya -Adja Jocelyne Ishola

10

music

03:30

The Human League - Don't You Want Me (Purple Disco Machine Remix)

11

music

03:22

Asna - Atalaku

Atalaku means " look here" or give a "shout out" to someone in lingala. This video clip is a Big Atalaku to all my generation, a special shout out to all my people 🇨🇮✨❤️ Credits : Production : Asna Artistic Director : Asna Editor : Allessandro Rodriguez Director of photography : Will Niava Colorist : Wilhend Norvils Credits designers : Alex Wondergem Dancer : Kidydancer Choreographer : Jean Paul Mehansio & Rhodes Karismatik Styling : Lamisigo Show runner : Clement Kouassi Assistant : John Kodjo / Theio

12

music

03:27

The Beatles - Revolution

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music

Max Cooper - Leaving This Place

Youtube

Max Cooper: I was writing this piece of music during a recent period of isolation when I needed some escapism, and I became totally lost in the piece of music, forgetting to sleep or eat for long periods of time while I worked on it. For the visual project I was drawn to the work of Jazer Giles, which for me, has a beautiful balance of computational and organic form. It's rich with structure and rules, but also full of a sort of wrongness that signifies art from a human. And it's also deep with sub-systems and details, there's a lot hidden in there as there is with the music, if you're interested to delve into it with headphones and high res. I was interested to hear from Jazer that the system itself mirrors these aesthetic elements via the source of two algorithms at play being alternatively activated by colour and angle structures. One algorithm works a little like a cellular automata, building subsequent pixels based on surrounding pixels to yield simple repetitive structures, while the other algorithm uses a Physarum slime mould type rules algorithm for a more random exploratory growth aesthetic - the overall system being a balance of these two worlds, and a visual interplay of life and computation. Many thanks for supporting our work with your reading, watching and listening, and hopefully I'll see you at a gig sometime where we can cover the walls in this beautiful visual work. Jazer Giles: This video began as a discussion with Max about emergent properties and our creative processes. We found common inspiration around building large forms/sounds/landscapes from iterating small rules/rhythms/shapes. You can hear this in the way Max builds densely layered sonic spaces inside your headphones, and you can see it in the video when small geometric structures combine and sort themselves into large forms. Making this video I was inspired by the meticulous spatialization of Max's music and the way it articulates his process to the listener. In that spirit, I attempted to approach one thing from many directions, and created the animations for this video using a single algorithm, while varying the parameters and starting conditions and recording the results at a range of scales; where you can see individual pixels to zoomed-way-out. There are two primary steps to the algorithm for every pixel. First, the current pixel is sampled, along with three nearby pixels in a direction stored as an angle in the alpha channel. The current pixel's color values are either preserved or replaced by the other sampled pixels based on logic in colorspace. The logic varies; luminosity comparisons, reflect or refract functions, absolute differences. The second step modifies the rotational angle based on luminosity comparisons of the sampled pixels, similar to a Physarum growth simulation. This feedback system is seeded with varying initial conditions such as blocks of color, images, and smooth gradients, and the initial angle of rotation is set as the luminosity.

Director

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