art
MAFF Presents: Save the Dogs - Protectora de Animales de Maldonado
We are saving a homeless dog shelter in Uruguay with the local creative community. https://linktr.ee/arteabeneficio
Vimeo
Everything around and inside us was conceived in a huge explosion of a star billions of years ago… and, probably, recycled from other matrices myriad times. In this eternal carousel of matter, particles gather, form complicated structures and then burst into all directions fusing atoms together and producing new elements and points of view, new colours and patterns of perception. Explosions could be perceived as a destructive force and the process of tearing previously formed matter apart and, therefore, could have negative connotations; however, fundamentally, only the process of breaking familiar structures and rearranging them into new, more sophisticated shapes could kindle new meanings and ideas and be the main creative force forming the future. In the art film, Maxim made computer simulations with millions of particles to explore the behaviour and the beauty of the creative force of destruction.
Maxim Zhestkov (b.1985, Russia) is a media artist and director whose practice centres around the influence of digital media on shifting the boundaries of visual language. He grew up in a small town on the Volga river named Ulyanovsk. From childhood, Maxim was fascinated by art, physics and computers which led him to university, where he studied architecture and fine art. The first art films Maxim made were in monochromatic palettes and mostly concentrated on movement and physics - about 10 years of dedicated focus on the movement and choreography of elements and shapes. In 2015, Maxim and his colleagues launched a studio/workshop - Zhestkov.Studio - to explore new horizons in the world of art and work on projects for galleries, brands, and performing live shows. In digitally-rendered contemporary gallery-like settings, digital forms and sculptures move and interact. The forms are beautifully choreographed, producing rhythmic and complex movement patterns that play with their surroundings. Maxim’s work pushes the boundaries of the traditional white cube gallery environment, and questions how art is and will be viewed and experienced with the increasing influence of digital media.