Bad Bunny - UN PREVIEW




Velvet Meadow - I See Blue




Charlotte Cardin - Feel Good

Production company: Telescope Films Director: Sergi Castella Executive Producer: Christian Tyler Producer: Cam Frengopoulos DOP: Madison MacKamey Choreographer: Mes Lesne Stylist: Ray Tetauira MUA: Maïna Malitza Main Talent: Leon Wedin Green Paris Production: Matiere Premiere Paris Producer: Jenn Sarkis Film Development & Scan: Kodak Edit: Noah Kendal & Nic Houghton Colour: Ana Escorse at Alter Ego Artist Creative Director: Maddy Denley




Marconi Union - Weightless




nour - Wana

Music Producer: nour & Kubbara Mixing Engineer: Kubbara Make up: Farah Aly & Ziad Abdelmohsen Wardrobe: nour & Laila Yasser




Feid, Rema - Bubalu




Doja Cat - Paint The Town Red

Based on Paintings by Doja Cat Label Producer: Sam Houston PD: Nu California SFX Make Up: Malina Stearns Make Up: Ernesto Casillas Hair: JStayReady Nails: Saccia Trinice PM: Andres White Gaffer: Eddie Reid Key Grip: Kyle Pugsley Casting Director: Sarah May Levy Beauty: Sunset Edit




Tems- The Key




One Two Three Swing!

One Two Three Swing! is an installation of interconnected swings affixed to an orange steel line, extending beyond the gallery walls and stretching into the urban landscape and the wider world. The swings act as a human-powered pendulum, converting potential energy into shared movement. Swings are ordinarily meant for individual use, but in this work each swing can seat three people. Those on the swing must together utilise the force of gravity, building up to the instant where falling becomes flying and everyone moves together. In this playful moment, the energy of collective movement is released. One Two Three Swing! invites the audience to explore the power of play and the possibilities of collaboration – possibilities that are realised when we swing into motion together. The shared experience offered by the work may trigger reflections on broader issues such as democracy, collective action and social connectivity. In this sense, SUPERFLEX’s swings are more than just an opportunity for play, they are an experiment in activating collective energy – energy that can perhaps be channeled to change the course of the planet and our path as a society.




Max Cooper - Forgotten Places

Max Cooper: 'Forgotten Places' began as a feeling, chord progression and an idea to make an audio visual project about the lost places in our built environment and the beauty of nature starting to take hold again. For me these sorts of places have always been important for some time away from the city grind when there’s no time for escaping the city. There’s something special about unkept spaces and the form of complexity that emerges along with a reassuring feeling that nature will persist beyond us. I chatted to Kathrin about the ideas and she made an on the spot improvisation for the vocals in the way that only she can, full of expression. I then started looking for imagery of the idea and found Jonk’s amazing photographs of abandoned spaces. He was interested in experimenting with how we could use his work as the basis for a music video so the next challenge was how to turn stills into moving image. The next stage of the project happened with AI art specialist Xander Steenbrugge. In the era when there are often issues around ownership and crediting of AI generated art I was interested in how we could base a project on one artist as the source, Jonk. Xander created predictions of frames linked to the photographs so sometimes we see the spaces before they were abandoned or interpolations between them. Finally, I started chatting to Ukrainian artist Nick Motion about how we could take all of the stills and downstream generated video and combine it with his style of particle work and editing to yield the final audio-synced sequence. So overall it’s a collection of different human and machine approaches as an experiment, to hopefully celebrate the photography of Jonk and capture some of the feeling and merit of our forgotten places. Nick Motion: Every project is a journey. And Forgotten Places is such a special one. For me it was fun deep dive into new software, coding and mathematical concepts. I tried to unleash forces of randomness to create a memorable visual narrative. My main challenge was to create an empty container, interesting enough visually for viewers to interact with. Almost a simulation of a narrative. I believe in the ultimate power of abstraction and chaos. Because it enables the viewer to participate in an act of art. You can only see things you already know, feel, and experience. If you listen carefully you`ll find out — the whole world is a reflection of yourself, and it can't be different. This was my first experience working with AI closely. Thanks to the developers community I have access to useful AI models, without leaving a native work environment. This is amazing how far we can get in the simulation of reality. This gives the opportunity to discover interesting parallels between nature and manmade structures. both physical and abstract




Spote Breeze - Stubborn Optimist & OffTheRIP




Sampha - Only

Managing Director: Lindsay Turnham Head of Production: Lucy Jones @lj0nes EP: Tara Razavi @missrazavi Prod Co: MJZ @mjzworldwide Prod Co: Happy Place @happyplaceig Commissioner: Scott Wright Management: Hannah Partington @hannah_olxlo 1AC: Jeff Vine @jeffvine 2AC: Tom Watson @tomwatsun Trainee: Beri Golebiowska @berenikamedia Key Grip: Tom North @thegripcompany Grip: Billy Smith Crane techm: Ross Bainbridge @reb123451 Camera Truck: On The Move PD: Sarah Asmail @sarah.asmail Prop Maker: Naomi Field @naomifeldstudio Props: Lucia Barsegian @luciabarsegian Props: Felix Villiers @catalogue_crepes Construction: Cous de La c/o Toby Caldicott Carpenter: George Bull @g.bull__ Carpenter: Sam Morris SFX: Machine Shop @machineshopsfx Prop Car Supplier: Cinemoto @cinemotohire PC: Maggie Curwin @maggiecurwin PA: Danait Yallow @danait_y 1AD: Zoe Liang @zoboliang 2AD: Eloise Loach @eloiseloach AD Runner: Rosie Burt @rosieeeb Runner: Michael Olatunji Runner: Rudi Barrington @rudibarrington Runner: Ervin Hajdarmata @ervinhajdarmata Costume Designer: Verity May Lane @veritymaylane Costume Stylist: Ellie Rimmer @ellie_r1 Costume Assistant: Dahlia Ichaou @goldiimochaa Costume Intern: Ebony Aboagye @ebonyaboagye MUA/ Hair Stylist: Lauraine Bailey @laurainebailey Sampha stylist: Marq Rise @marq.rise Gaffer: Steve Cameron @stevecameron Electrician: Shaun Clarke @shaundclark Electrician: Liam Quin Trainee: Santiago Toranzo Locations: Charles Somers Location @charlessomerslocations LM: Brendan Hopkinson Splitter Driver: John Oliver Sound Op: Alessandra Fasto @gongirlz Catering: Lords Catering @lordscatering CD: Kharmel Cochrane @kharmelcochranecasting Hero Girl CD: Bonnie Nolan @bonnienolan_ Dancer: Idrissa Camara @nkounde12 Hero Girl: Sienna King @siennawho Camera House: Panavision @panavisionofficial Grip Equipment: The Grip Company @thegripcompany Lighting: SHL Sound Designer: George Castle @gcastlesound Sound Designer: James Benn @jim_db SD House: No 8 @no8ldn Colourist: Matt Turner @turners_colour Colour House: Absolute @absolute_post Colour Producer: Ollie Ireland @ollieireland Film Processing and Scan: Cinelab @cinelabuk

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Andre Bato is an Italian-born Creative Director working between New York City, Paris and Los Angeles. With an approach and mission focused on pushing, and even breaking boundaries, Bato’s distinguished aesthetic allows his work to live within its own, independent space.

PLAYLAB, INC. is an extremely multi-disciplinary Los Angeles-based creative studio founded in 2009. With no particular focus, we explore themes using art, architecture, and graphic design to initiate ideas for ourselves and others. PLAYLAB, INC. is: Archie Lee Coates IV, Jeff Franklin, Dillon Kogle, Ana Cecilia Thompson Motta and Peter Deering.

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